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Fantasy Merchant Outfit (female)

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This fantasy-style merchant outfit was modeled, rigged, and textured for the modding project Beyond Skyrim. The second image shows the high-poly model.

To create this piece, I first put together a rough "base" mesh in Blender, then imported that base mesh into Sculptris and Mudbox for detail sculpting. (The final high-poly model can be seen in the last images). After I finished sculpting the high-poly model, I created a low-poly mesh in Topogun and imported this new mesh back into blender to UV map each piece. And finally, I created the texture for the model in Photoshop CS6.