I am a 3D modeler, texture artist, software developer, and occasionally a concept artist. I can take a rough idea a turn it into a usable game asset - I model, sculpt, re-topologize, create UV layouts, bake maps, rig, and texture.
Currently I specialize in armor, clothing, and other wearables, although I also have experience with creature modeling and creating environmental tilesets. I have extensive experience working with project teams through my current employment as a Software Developer. (In my spare time, I've developed several small games, which I then populated with original assets)
I am not currently accepting new commissions, thank you.